Have you ever wanted to play Zelda Breath of the Wild on a PlayStation, but you also want hints of Assassins Creed and the Greek mythology of God of War? Well let me present you Immortals Fenyx Rising.
The monster/titan Typhon has escaped and freed himself from the underworld and is out to destroy the gods and Zeus who put him there and reset the world in his image. He succeeds in disbanding them and Zeus is left on his own trying to piece together what happened. The story is narrated by Prometheus and Zeus who bicker back and forth and the way they are portrayed are very differently than what you might be used to, almost a modern twist which is a bit jarring at first, but you get used to it.
You play as Fenyx, a character you can select to be male or female and edit their appearance at the start and at any point in the game. I chose a female protagonist. Fenyx is a mortal that has something about her that enables her which is revealed throughout the story.
She is fully voiced in all of the cutscenes and it works seamlessly with all the dialogue. You are thrusted into a massive open world with a very similar art style to the Nintendo Switch game Zelda Breath of the Wild. The similarities do not end there, many of the features in this game are influenced by it. You can climb anything, there are puzzle caves, you can glide, mark areas on the map. The list is endless and each component just has another name.
All your powers are unlocked in the first few hours and selecting which of the four main Olympians you will save first. Aphrodite, Ares, Hephaistus and Athena with Hermes an additional character. After freeing each one they unlock more side quests. The content in the game is substantial. Main lining the story with some odd side missions has taken be 25 hours. But the game is very entertaining and gets better the more you play it.
Unlocking and upgrading abilities as well as increasing you stamina and health bar is likely what you will focus on, and they are needed. Which means you will unlikely be able to main line the game without venturing into the collectables and side quests. Of which there are almost a dozen or so. Tartarus chambers, Sliding puzzles, Arrow challenges and constellation puzzles are just some of the bigger side tasks. All of them are very fun. I particularly enjoy the constellation puzzles as they are multiple puzzles in one. Locate a blue orb and place in the correct grid location. The challenge is actually finding the orbs and how to free them from their confines.
Many of the challenges in the Tartarus chambers vary from combat, traversal to physics puzzles. Sadly the physic puzzles are where the gameplay truly fails at times. You can do everything perfectly, but much frustration has been caused when a cube or a sphere are blown by wind into the wrong direction requiring a reset of the puzzle. I have quit some challenges simply because I ran out of patience on an optional chamber.
There are other odd glitches like characters jumping to a different position in a cutscene, or falling through the world, but thankfully these are rare and you can save anywhere.
I wasn’t the biggest fan of the combat, as being able to dodge in mid-air wasn’t an option, only to find out after 10 hours of gameplay that it was a purchase-able upgrade with in-game currency. Many of the things you’d expect require a lot of investment to unlock, but ultimately make the game more enjoyable and will likely make you want to do everything.
This title is truly a hidden gem, it was completely off of my radar but was so glad to pick up and try. For the price it is a no brainer for anyone with a PS4 or PS5 to try. I played on the PS5 and load times are not as good as I hoped and there is minimal haptic feedback. The final boss is also fairly difficult and you will need to do a few more of the side quests and upgrade more abilities before you face him, I learned this the hard way. You should play this game, it is only around £30 at the moment.
- Replay Value