Killing Floor 2 Review

Posted on Nov 21 2016 - 10:10am by Ben Brown
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Tripwire Interactive developed and released the original Killing Floor within three months, with only a ten person team. Despite the quick development time, they managed to score a metacritic average of 72, which is not bad at all. Now with a team of fifty, and more than 2 years of development, surely Killing Floor 2 should be a lot better? I can confirm it is better in every way, but whether it’s good enough for fans of the original is another question.

The concept behind Killing Floor is that a bio-technological outbreak from Horizone, which has transformed people into Zeds (zombies). This outbreak has spread across the world now in the second game, which means you have to fight waves of Zeds to survive and stop the company. That’s about it, there’s not much more story here, but it doesn’t really matter, all you need to know if that you’re fighting waves of zombies.

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The main mode in Killing Floor 2 is the aptly named ‘Survival’ mode. You can play this game alone, or co-operatively with up to 6 players. The difficulty/number of Zeds increases depending on how many players there are, in the final wave there is a boss fight. If you’ve ever played Gears of War’s horde mode, this is basically the same thing, but an entire game based on it. The zombies can vary in size, and ability, but in simple terms, you’ll encounter the smaller and easier to kill zombies earlier on. Then things will start getting a little harder as you progress through the waves.

Gameplay itself is key then, and Killing Floor 2 provides fantastic first person shooting, with loads of enemies on screen. The framerate is smooth, which is a surprise when you look at the amount of objects on screen. It doesn’t look amazing though, and whilst there are a lot of enemies on screen, it feels as if the game could have been made for PS3. The shooting mechanics are really good, and there are moments when you can trigger a slow motion shot that can give you just a little respite whilst facing the horde of Zeds. It’s very fast-paced, but also very satisfying and on the whole it feels like a AAA shooter.

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