Mass Effect Andromeda Review

Posted on Mar 28 2017 - 1:14pm by Shak
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The original Mass Effect trilogy gained critical acclaim for it’s fantastic story-line and the fact that elements of the story changed depending on choices that were made to the game. There were issues with the ending third game, that was looked at by the developers promptly, but the story of Commander Shepard was one of the most exciting that we’ve been a part of. Suffice to say, we’ve been waiting patiently to see whether Mass Effect Andromeda can live up to the franchise’s high standards.

As always you can create your own character if you wish, but there’s a quick start option where you can choose to play as Sara Ryder or Scott Ryder. Whichever character you choose, the other is hurt in an incident aboard you ark. The crux of Mass Effect Andromeda’s story is that 100,000 people of different races have left the Milky Way in arks created by the Initiative looking for a new place to call home. It’s taken over 600 years to get to the planet. After a 600-year journey the inhabitants of Ark Hyperion arrive in the Heleus Cluster of Andromeda, and Pathfinder Alec Ryder quickly sets his team in motion to find a place for the Ark’s inhabitants to live. The game takes place between Mass Effect 2 and 3 in terms of time-line, but as everything occurs so far away, the developers have managed to essentially compartmentalise this story from the previous game.

With that said, although you are so far away from the Milky Way, the story is quite similar in that there are hostile groups of aliens, called the Kett, and it’s your job, although not initially, to find a habitable place for everyone to stay. When the ark reaches Habitat 7, the “Golden World” everyone was going to call home, you realise it is not in a good state, and needs further investigation. Once down there you encounter hostile aliens, that are led by the Archon, who is the main enemy in this game. There are also other enemies, such as a machine-race called the Remnant, and many more enemies you will encounter also.

This Mass Effect clearly has a more open world than any of the previous games. The first world you land on is massive, and it was very easy to get side-tracked from the main mission. There is loads going on and lots to do, and lots of new features to get used to in this game. One of the new things is scanner which you can bring up by pressing down on the d-pad. This allows you to scan your environment, and objects of interest will show up as red. This helps you research technology, resources and enemies. The other big change is the addition of a jump jet, which essentially is used to boost forward and up in the place of running and jumping.

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