Journey is perhaps one of the most famous and successful examples of indie games in recent memory, being a critically acclaimed darling and winning several Game of The Year awards, despite many believing that a download-only game would never win such an award. Sony’s senior business development manager Shahid Ahmad has been leading the charge to bring more indie titles to the PlayStation 4 and PlayStation Vita for a few years now, and it’s definitely working.
At E3 2013, Sony showed a vast array of major indie titles including Octodad: Dadliest Catch, on stage at their press conference, so why is indie so important for PlayStation? Part of the reason is because PlayStation originally had very good roots in the development community, and some of this was lost in later generations. However, Shahid explained in OPM:
Indie titles are where the creative risks are being taken…
And because traditionally PlayStation has been a place for creativity, indie seemed to be the perfect fit. Remember Net Yaroze? Some great games were created from this project, and some great developers too. Sony are hoping to replicate the success they had with the original PlayStation, on the PS4 in this way.