Project CARS GOTY Review

Posted on May 14 2016 - 7:46pm by Shak


When Project CARS was released it was unique in that it was a crowd-funded racing game that was trying to compete against the big players like Gran Turismo and Forza. The game went on to sell well over a million copies, so it’s no surprise that we are now seeing the release of the Game of the Year Edition. So what’s different?

We already reviewed Project CARS when it released so I am going to try and not cover the same ground. The old review can be read here, and covers most of what you can expect to see from this game. The main differences in the Game of the Year Edition of this game are that it features an additional 50+ cars; now totalling 125, 35 unique locations, 100+ layouts in total and 60+ community-created liveries.


In addition, the Game Of The Year Edition features The Nurburgring Combined Nordschieife + GP circuit and Two Project CARS exclusive vehicles from Pagani – the Zonda Revolucion and Huayra BC. Slightly Mad Studios also say the game includes 500+ additional improvements.

Our original review praised the racing aspect of Project CARS and the astounding graphics. The same is the case now, however after the release of other driving games it doesn’t look as impressive as it did in comparison. That isn’t to say this is a bad looking game, far from it, but it’s just not got the same wow factor it had back then.


We also mentioned some annoying bugs in the original review that ruined the experience a little and the developers have fixed a lot of these, but there are still a lot of bugs in the Game of the Year Edition. So despite including all the DLC and bug fixes, this is by no means a definitive edition of the game.

Essentially, if you already own Project CARS, this is probably not a purchase for you, you can buy the extra cars via the PlayStation Network for a few extra pounds. However, if you haven’t had a chance to play this racing simulator, now may be the perfect chance.