Tales of Berseria Review

Posted on Jan 31 2017 - 1:02pm by Shak
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Tales of Berseria is the latest iteration in the Tales of series, but is in fact a prequel of sorts to the previous game, Tales of Zestiria. Berseria follows the story of a woman who is hell bent on revenge, and shows you why this is the case in the opening scenes. Velvet Crowe is the main character and her story is very different and a lot darker than previous games, and is therefore a very unique. After her brother Laphi is sacrificed by her brother-in-law to stop the Malevolence in the world, Velvet becomes a demon and is locked away by the village. Years later, Velvet wants to kill the man that was responsible for the sacrifice of her brother.

Berseria is a refreshing tale in the Tales of universe because it follows a character who does whatever she wants to do, and isn’t weighed down by any moral choices. Tales of Berseria is an RPG, but twists that Tales formula slightly. You start encounters by running into enemies in the world, which transports you to a limited 3D space based on the environment you were in. You can then freely move and attack your enemy in this space, and attack, block and move around as you wish. Instead of Technical Points, you now have a Soul Gauge, which controls how you can chain artes and combat together. You can now also steal the souls of enemies by stunning them or knocking them out.

You will eventually have 6 party members, and you can chain together plenty of attacks as long as you have enough souls. Most of the characters in your party are outcasts in some way, and are targeted by Artorius, Velvet’s brother-in-law. They are hated or feared by the populous in general, which explains why the people were willing to overlook the sacrifice of one of their own. The combat is fluid and very well designed, and if you have three or more souls you can unleash a devastating attack on your enemies. Unlocking different artes and combos is quite enjoyable, but combat does become repetitive after dozens of hours of the same things. There is a lot of depth to the combat if you look for it, as you can customise your combos from the menus with ease, but if you don’t want to spend any time on that, you can stick to the basic combos throughout the game.

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