Ys VIII: Lacrimosa of DANA Review

Posted on Aug 31 2017 - 9:00am by Shak
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Ys VIII: Lacrimosa of DANA is one of the first Ys games in years, but Japanese gamers have already had a chance to play the game on PS4 a few months ago, with the Vita version releasing a year earlier. In comparison, Europe and North America are getting both versions at the same time, so is it worth the wait?

The main protagonist of the game is Adol, and you play as him as well as his companions. Their ship, The Lombardia, becomes stranded on a cursed island, where you must fight all sorts of monsters and uncover the secret of the island itself. The group establish a village on the new island, and when they find any other survivors, they are invited to the village where they will have certain roles. The more the villagers like you, the more support they can provide within battles also.

Ys VIII is an action RPG and the island you are on is an open world, and the game gives you a lot of freedom to roam around the environment. Fighting is fast-paced, but you do get used to using all the buttons and switching characters on-the-fly but usually not in the midst of a specific movement. For the most part the framerate is good, but there are some slowdowns here and there. Combat consists of a three-member party, who each use a different type of physical attack. Some monsters are weak to a pierce attack, others weak to a crush and others are weak to a standard slash attack, knowing which character to switch to in these instances is crucial.

The combat normally consists of using you skills and then once depleted, accumulating more skill points and then using your skills again. The further you progress into the game, the more enemies you will come across where they aren’t weak to any type of attack. So while previously you could use a pierce attack and deal massive damage, later on you might only do minimal damage with every type of attack so you have to rely on your skills more.

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