A few days ago Sony announced a partnership with Kojima Productions for Hideo Kojima, creator of the fantastic Metal Gear Solid series, to develop an exclusive PlayStation 4 game. Whilst this got us extremely excited at the time, maybe it isn’t something we should be getting too excited about just yet, because let’s face it, Kojima is a perfectionist. Perfectionists struggle to release games on schedule…
Metal Gear Solid V is the perfect example of Kojima’s obsession with perfection, which isn’t necessarily a bad thing. However, if you look at how long the game took to develop, how much of the game was missing, and the fact that Kojima left Konami, it’s pretty clear that Kojima didn’t want to release the game in the state it was in.
MGS4 released in 2008, MGSV: Ground Zeroes released in 2014, and The Phantom Pain was released in 2015. Ground Zeroes was essentially a demo, and I’m pretty sure it was supposed to be part of the same game as The Phantom Pain, but most likely some executives at Konami said “it’s been 6 years Kojima, we need you to recoup some money”. The Phantom Pain was clearly not ready for release when you look at the way it is set out. That’s not to say that the game is glitchy, but the fact that the game consists of one mega long chapter 1, and an extremely short (and repetitive) chapter 2 shows that a business head came in and told Kojima that he needs to get the game ready to ship.
And that’s a shame, who knows what the came could have been, but at the same time, who knows when this game would have released? After all, a game needs to make money for the studio to remain viable. Every day the game is in development, it is just costing you money.
One of the things many developers that work with Sony say is that they allow the developers the creative freedom to make the games they want to make, and Sony tend to understand when a game needs to be delayed. Uncharted 4: A Thief’s End is the perfect example of this. It’s a huge AAA game that should have released during the popular holiday season, but Naughty Dog told Sony it needed more time, and rather than forcing them to release it, they allowed them to delay it for a short period.
It’s very likely that Sony is probably funding the development of Kojima’s new game, and I’m sure Sony will be fine if Kojima delays it a couple of times, but eventually Sony will want Kojima to release the game. My biggest fear is that the two parties will fall out because Kojima will take too long to get his game to market. Hopefully it won’t come to this with Kojima Productions and Sony, and we see Kojima’s new game at least within the next 4 years.